Internetworking with TCP/IP / Douglas E. Comer and David L. Stevens. Vol. III Client-server programming and applications.
Tipo de material: TextoDetalles de publicación: New Jersey : Prentice Hall, 1996.Edición: 2nd. edDescripción: 519 pISBN:- 013260969X
Biblioteca actual | Signatura topográfica | Estado | Fecha de vencimiento | Código de barras | |
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Koha Ingenieria | 681.324 COM Bloque 23 (Navegar estantería(Abre debajo)) | Disponible | 34665 |
Introduction and overview - The client server model and software design - Concurrent processing in client-server software - Program interface to protocols - The socket interface - Algorithms and issues in client software design - Example client software - Algorithms and issues in server software design - Iterative, connectionless servers (UDP) - Iterative, connection-oriented servers (TCP) - Concurrent, connection-oriented servers (TCP) - Single-process, concurrent servers (TCP) - Multiprotocol servers (TCP, UDP) - Multiservice servers (TCP, UDP) - Uniform, efficient management of server concurrency - Concurrency in clients - Tunneling at the transport and application levels - Application level gateways - External data representation (XDR) - Remote procedure call concept (RPC) - Distributed program generation (Rpcgen concept) - Distributed program generation (Rpcgen example) - Network file system concepts (NFS) - Network file system protocol (NFS, Mount) - A TELNET client (Program structure) - A TELNET client (Implementation details) - Practical Hints and techniques for UNIX Servers - Deadlock and starvation in client-server Systems - Appendices.
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