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Accident reconstruction : technology and animation II.

Colaborador(es): Tipo de material: TextoTextoDetalles de publicación: Warrendale, PA : Society of Automotive Engineers, 1992.Descripción: v. : il. ; 28 cmISBN:
  • 1560912243
ISSN:
  • 1092-2830
Tema(s): Clasificación LoC:
  • HV8079.55 .A27
Alcance y contenido: Modelling of pre and post impact phases of vehicular collisions - Collision speed estimation using a single normalised crush depth impact speed characteristic - Application of the NHTSA crash database to pole impact predictions - Calculating speed from heavy truck skid marks - A method for quantifying vehicle crush stiffness coefficients - Trajectory animation on a personal computer - Improving witness contributions to reconstruction and animation - Low cost PC-Based accident reconstruction animation - The animation computer as a 3-D reconstruction tool - Computer animation techniques for use in collision reconstruction - PC based accident reconstruction animation using Autodesk 3D Studio - Automated animation for human subjects in the crash environment - Application of finite element computer model post-processing to the animation of automobile occupant motion - Automobile damage scales and the effect on injury analysis.
Tipo de ítem: Libro
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Koha Ingenieria 656.081 SAE Bloque 20 (Navegar estantería(Abre debajo)) Disponible 37314

Papers presentado en la sesion de la SAE International Congress & Exposition.

SP-907.

First issue lacks numeric designation.

Modelling of pre and post impact phases of vehicular collisions - Collision speed estimation using a single normalised crush depth impact speed characteristic - Application of the NHTSA crash database to pole impact predictions - Calculating speed from heavy truck skid marks - A method for quantifying vehicle crush stiffness coefficients - Trajectory animation on a personal computer - Improving witness contributions to reconstruction and animation - Low cost PC-Based accident reconstruction animation - The animation computer as a 3-D reconstruction tool - Computer animation techniques for use in collision reconstruction - PC based accident reconstruction animation using Autodesk 3D Studio - Automated animation for human subjects in the crash environment - Application of finite element computer model post-processing to the animation of automobile occupant motion - Automobile damage scales and the effect on injury analysis.

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