Accident reconstruction : technology and animation II.
- Warrendale, PA : Society of Automotive Engineers, 1992.
- v. : il. ; 28 cm.
- Annual
- [1]-
Papers presentado en la sesion de la SAE International Congress & Exposition. SP-907.
First issue lacks numeric designation.
Modelling of pre and post impact phases of vehicular collisions - Collision speed estimation using a single normalised crush depth impact speed characteristic - Application of the NHTSA crash database to pole impact predictions - Calculating speed from heavy truck skid marks - A method for quantifying vehicle crush stiffness coefficients - Trajectory animation on a personal computer - Improving witness contributions to reconstruction and animation - Low cost PC-Based accident reconstruction animation - The animation computer as a 3-D reconstruction tool - Computer animation techniques for use in collision reconstruction - PC based accident reconstruction animation using Autodesk 3D Studio - Automated animation for human subjects in the crash environment - Application of finite element computer model post-processing to the animation of automobile occupant motion - Automobile damage scales and the effect on injury analysis.